Two Roles, One Round

Object Hunters splits players into two roles each round. The Seeker hunts down every disguised player before the clock reaches zero. The Objects stay hidden by transforming into ordinary items such as chairs, tables, or boxes. A round ends when the Seeker tags all Objects or the timer expires. Points go to the Seeker for successful tags and to Objects for surviving.

Disguise and Deception

Choosing the right disguise matters more than quick reflexes. An object that matches its surroundings, like a trash can in an alley or a potted plant in a garden, is far harder to spot than a random chair in the middle of a street. Objects can also trigger harmless taunts to distract the Seeker. This adds a layer of mind games, rewarding players who think creatively about placement and timing.

Bright Maps, Light Mood

The game world is bright and cartoonish, with maps that include playgrounds, city streets, and indoor rooms. Each map offers different hiding spots and object types, so the best disguise changes from round to round. Sound effects like footsteps, transformation noises, and playful taunts keep the mood light and non-threatening, which suits younger players and families.

Simple Controls, Social Play

Controls are straightforward. Seekers move with WASD and click to tag. Objects move and transform with the keyboard and activate taunts with a single button. The interface shows clear timers and scores. No prior gaming experience is needed. While Seekers work alone, Objects can cooperate by coordinating hiding spots or using taunts to draw attention away from teammates. The game supports local or online multiplayer sessions.

Progression Without Pressure

Players earn points each round, which can unlock new object skins or map variations. Matches are quick, and the variety of disguises and maps keeps sessions fresh. There are no complex skill trees or pay-to-win elements, so the experience stays fair for everyone.

Editorial Notes

Compatibility

✅ Works on PC & Mobile | Recommended: Chrome / Safari / Edge